Experienced manual QA tester with over 8 years’ discipline-leading experience in indie, startup and AAA, on mobile, VR, current-gen console and PC games. Specialist in manual test pipeline creation, department startup documentation, and team leadership.

Hi, I’m Mike!

This service is for:

  • Startups and smaller teams feeling a QA discipline gap.

  • Developers who need QA support to cover a short deadline.

  • Communication bridging between teams and external testers.

  • Education! I also provide talks on QA as a discipline, and on best-practices for anyone pursuing a career.

I provide:

  • Test plan creation - bespoke to your studio and product.

  • Manual testing for single-player games on PC, Mobile, and current-gen.

  • Game-feel & UX feedback, and improvement suggestions.

  • Department best-practices to integrate product quality into the development pipeline, even without a permanent QA.

  • People and team management for first- and third-party testers.

I’ve worked with:

Testimonials

“Mike reported directly to me in his role at OCP as Senior QA Analyst, and consistently brought a thoughtful, methodical approach to quality assurance. He carefully analyzed new features and produced clear, detailed test plans that enabled the rest of the QA, production, and dev teams to work efficiently and with confidence. His attention to detail, strong communication, and commitment to high standards were instrumental in helping us ship reliable, polished builds to our external playtest cohorts. I’d happily recommend him for any contract or freelance opportunities.”

- Ben Crocker, Lead Producer @ OCP

"Mike's dedication to uncovering critical bugs was matched only by his collaborative spirit, always providing clear feedback that helped our development team prioritize fixes effectively. It was great to work together!"

- Robert Gaal, CEO @ Vesper Interactive B.V.

Contact Me Here!